#include "dd_image.h"
#include <stdlib.h>
#include <stdio.h>

void dd_image_load_bmp(struct dd_image *img, char *filename) {
	img->width = 10;
	img->height = 10;
	img->pixels = malloc(sizeof(int) *img->width *img->height *3);
}

void dd_image_free(struct dd_image *img) {

}

void dd_image_draw(struct dd_image *img) {

}
